In this sense, the Dark Souls games are comparable to the typical Metroidvania style of gameplay in which the player becomes increasingly more familiar with the entire map as their playthrough continues. It's not uncommon for players to explore new passageways only to discover they contain shortcuts back to an area that they have already completed, offering an easier route for backtracking. In the Dark Souls series, the environments are laid out much like a complex maze in which pathways interconnect with each other and loop back into previous areas. The first difference comes with the game's level design. Despite its similar appearance, premise, and gameplay to the Dark Souls series, Demon's Souls is a unique experience which contains various elements that make it stand out from the rest of FromSoftware's work. The game was recently announced to be remade on Sony's upcoming PlayStation 5, giving players an opportunity to either relive their journey to Boletaria or experience the classic for the first time. Ever since FromSoftware's Dark Soulsreleased in 2011, the masochistic difficulty of their 'Soulsborne' games have spawned an absolute explosion of popularity, but Demon's Souls, the classic PlayStation 3 title that started it all, is one of the studio's most criminally underplayed experiences despite its plethora of unique elements.
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